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Game Engine: Unity
Programming Language: C#
Genre: Virtual Reality Point and Click Collecting Game
Size of Team: 10 people. 5 artists including myself, 3 programmers, 1 designer and 1 sound engineer
Role: 3d modeler, texture artist
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3d modeled and textured various objects in the house
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Textured the entire house, walls ceilings, floors and added the crown molding and baseboards
Description: Del:VR (Disaster Equipment Locator: Virtual Reality) is a game that utilizes the Google Cardboard in order to create an immersive experience where players must go around an apartment and collect useful supplies for an upcoming blizzard.
Awards & Recognition:
-Published to the Google Play Store (March 2016)
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