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Game Engine:  Unity

Programming Language: C#

Genre: Virtual Reality Point and Click Collecting Game

Size of Team:  10 people. 5 artists including myself, 3 programmers, 1 designer and 1 sound engineer 

Role: 3d modeler, texture artist

  • 3d modeled and textured various objects in the house

  • Textured the entire house, walls ceilings, floors and added the crown molding and baseboards 

Description: Del:VR (Disaster Equipment Locator: Virtual Reality) is a game that utilizes the Google Cardboard in order to create an immersive experience where players must go around an apartment and collect useful supplies for an upcoming blizzard.

Awards & Recognition: 

-Published to the Google Play Store (March 2016)

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